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RYKEO

44 Movie Reviews w/ Response

All 95 Reviews

= The horse took an arrow to the knee....Lets not even go there...

The world of fantasy comes rich when following the tales of a blues skinned humanoid named Xullrae, who made that perfectly clear "twice" when mentioning her name to the poor half dead Transapian, Since we don't know who "Miranda" is, we can assume it's not the hot chick from the mass effect series.
I think what worries me is that think she was ready to mutilate the poor guy, if he didn't get the name right the second time, a Girl is usually serious when her hands are on her hips, let me tell you.

What stands out the most is the sheer amount of effort put into the presentation, along with the setting being very serious and pretty convincing at times.
The scene that stood out for me was when Xullrea's foot was the only thing seen in one frame and at the back distance was a pursuit, its little things like that throws the edge of hardcore perception.
The acting is decent, but could be improved by adding more emotion and psychological references.
The direction of this movie was very well done and speaks well within the open world they involved themselves in.

littlegoblet responds:

haaa haaa being a fan of Skyrim I really appreciate that joke. Aslo it is funny you mention Mass effect because I am also a fan of that game :D And I liked Miranda's character and that is partly why I chose that name for Hazalin's (horse guy) crush.

lol yuppers Xullrae (little drow) doesn't like incompetence on any scale lol. Its what makes her so fun to use in the story.

This is the first project I have done on this scale and the insight of your comment was very helpful so thanks very much for taking the time to right. Much appreciated

= winnie the pooh punching another bear? He's got Balls of pooh.

After waiting for a good 7 minutes waiting for this to buffer, it was a show of awesome. The Direct dive into the story was magnificent, the amount of frames used was well spread out, and is some what convincing to be an actual feature, the perception and awareness of the characters was well done and so was the animation, however the animation itself, is a definition of crazy morphed shapes at times with both the face and body,this alone can considered deliberate for comedic uses, but at most time the face scale would be big in one scene and small in the next.
The direction and plot was adventurous, and that's what i love to see, having great fun with a story and playing around with it, the result always comes out surprising and always sparks of vitality for more future episodes.

kalabor106 responds:

Silly old bear...
Its out of control with the morph movement. Eventually I'll get that under control. Thanks

= For someone thats supposed to be a spy he does a pretty good hand job! *Nods*

For some strange reason i thought the animation in the About page was way more interesting than the main feature, mainly because i saw rough concepts of other intakes and out-takes, almost like a well made Easter egg, with your main feature, i wouldn't say there was anything wrong with it, but the animation and direction needs more planning, i have only played team fortress once or twice about 5 - 6 years ago, but that's not enough to understand the humour of this certain genre which is meant to be based on that, the Sound quality is poor and could be better, but the animation isn't too bad either..

ThePrawn responds:

Thanks for the feed back.
I do need to work on all the things you mentioned. Especially when you mentioned planning. I just made this one up as I went along so I'm glad you noticed. I suppose I was trying to range the humor to a nonspecific audience while making an animation about TF2 (obviously not going to work). And i'll also have to save up for a better mic. I suppose I just need to reach all aspects rather than just animation. Thanks a ton!

= "Now he is a ball with nothing to loose" Max Ball? Would definitly define he has "alot of Balls"
Unless your just busting my balls..

I don't know why, but those smiley's look familiar, usually from those smiley websites.
the presentation was cuddly and well done, but ehm....yeah they're just balls, so not much in the animating motives of movement can be established there, the sound quality was pretty good.
I didn't find the gags funny nor was the plot interesting either, your missing the one ingredient and that's humour.

NewStage responds:

What humor? It's a serious movie!

= I'm not a fan of stick men, mainly because fans are usually much more wider when you open them.

Goodness knows how long stick men flash has been going for, but this one had my attention,
the coordination is pretty good and so are the blur effects, but this isn't a movie it's nothing more than a small cut, i would consider this for the dumping grounds, the animation was pretty good, the sound quality was also top notch, for fighting material i definitely approve.

Noisecream responds:

Best comment

= It pays to be patient, but it also pays to know the difference between running and sliding.

It's always good to see a half baked Tom and Jerry chase genre, but you got to know how to do it right,
It's aslo nice to hear younger voice actors, but at times the level of the wav volume is too loud,
The animation at times weren't bad either but then there where times it looked like it was rushed.
The direction of this was pretty clear and simple, however you will need to harness some humour if you really want me to laugh..

AnimationRules responds:

Okay. I'll keep a mental note of that.

= Guy looking in his late 40 with unshaven face for a job as a gum shoe? [Check]

Right off the bat you threw me into the world of what i didn't expect to see, if there's anything that inspires me more its noire styled genres, they are classical memories that should never be neglected because of the limit of the colour, The animation was very good, the sense of direction was perfect, such include motive and camera perception like the scene in the kitchen and the fan light that seems to be within a slight range, the voice acting is ok, and could of been done better,

You also made it clear that this was intended for a commercial use, Strangely i think it was too long for one, but that's shown potential.

PapaLongLegs responds:

Thanks!

It started as a much longer (less narrated) short film but I had to squeeze it into a commercial, which come in 15 second iterations. That might explain the length. Either way thank you I appreciate a well planned review!

= For something that was meant to relate to the title, it didn't do a good job doing that.

Seriously , what was i meant to be watching?
What can i indicate was animation in this project?, or to be more accurate, what material belongs to you?
Wait i'll RE-rephrase it, why are you using other animations and claiming it for your own?
If i had to be subtle, your work only enticed in the coordination of the sprite sheet use, which again isn't your sprites, but we'll let that slide.
The camera pan movement seemed Jerky at times, the voicing were natural voices from the game Street fighter IV which is ok, but goodness knows why Ryu sounds like he's talking from a telephone receiver when Sakura sounds as clear as day.

MysticSkillz responds:

Yes I agree about the title and no none of the animation work is mine. In the final I will mention that all materials use in the video belong to capcom. The clips are use to help me with the concept. But most of the film will be done using sprites.

= I guess they call it a "Teaser" for a reason.

Seems to look promising, my assumption is that this will be an action adventure, The animation Templates are pretty good, but nothing makes sense, even for a trailer, if there were other sprites involved it would of sparked more curiosity for the viewer.
I look forward to seeing the final product.

Rezeile responds:

Thats a great response ...I was trying to get a feeling for the overall world at first...now I can add in some new animation for th final...Thanks!!:)

This was pretty funny, and i like sonic.
The animation isn't that great, the Direction was pretty well presented and it was simple, maybe next time you can make humour better, it's still pretty good, you captured the style pretty well too, the voice acting is not bad either.

SickLilMonkey responds:

Thanks. Yeah, I'm still getting the hang of animating...and writing. I knew I was taking a chance seeing as how there's so many talented folks here, but I will work on getting better.

[ Animator ] [ Programmer ]
And big fan of Newgrounds.

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Director For RYKEO

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Joined on 4/15/10

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